OpenShot Audio Library | OpenShotAudio
0.4.0
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juce_AudioPlayHead.cpp
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2022 - Raw Material Software Limited
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JUCE is an open source library subject to commercial or open-source
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licensing.
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The code included in this file is provided under the terms of the ISC license
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http://www.isc.org/downloads/software-support-policy/isc-license. Permission
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To use, copy, modify, and/or distribute this software for any purpose with or
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without fee is hereby granted provided that the above copyright notice and
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this permission notice appear in all copies.
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace
juce
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{
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bool
AudioPlayHead::canControlTransport
() {
return
false
; }
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void
AudioPlayHead::transportPlay
([[maybe_unused]]
bool
shouldStartPlaying) {}
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void
AudioPlayHead::transportRecord
([[maybe_unused]]
bool
shouldStartRecording) {}
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void
AudioPlayHead::transportRewind
() {}
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}
// namespace juce
juce::AudioPlayHead::transportPlay
virtual void transportPlay(bool shouldStartPlaying)
Definition
juce_AudioPlayHead.cpp:27
juce::AudioPlayHead::canControlTransport
virtual bool canControlTransport()
Definition
juce_AudioPlayHead.cpp:26
juce::AudioPlayHead::transportRewind
virtual void transportRewind()
Definition
juce_AudioPlayHead.cpp:29
juce::AudioPlayHead::transportRecord
virtual void transportRecord(bool shouldStartRecording)
Definition
juce_AudioPlayHead.cpp:28
JuceLibraryCode
modules
juce_audio_basics
audio_play_head
juce_AudioPlayHead.cpp
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